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This is a blog for all the cool, but minor, things that your creators do for you.

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EEEEEK A COCKROACH (coal Scuttle Furniture Item), posted on Fri Mar 23 16:40:36 2018
Posted by: Aristophanes
Category: Klatch (domain pages)
For your fuel-storing pleasure, I have added a coal scuttle to one of the furniture shops in Ephebe. Although it's called a "coal scuttle", it will in fact store all fuels suitable for burning in a fireplace.

Goodness Gracious: Great Burning Lumps Of Coal!, posted on Fri Mar 23 16:39:32 2018
Posted by: Aristophanes
Category: Special
You are now able to burn coal in your fireplaces.

Any old coal that you have won't work, so you'll have to refresh your supply!

If you obtain some NEW coal and find that it doesn't burn, please submit a bugrep on it and specifiy where you got it from! Likewise, if you experience any other oddities with coal or other minerals, please submit a bugrep on the mineral object and be as specific and detailed as possible!

And You Can Block As Well, posted on Thu Mar 22 21:07:34 2018
Posted by: Aristophanes
Category: Special
PS. Blocking is also possible now as well.

Parrying While Casting/performing., posted on Thu Mar 22 21:05:47 2018
Posted by: Aristophanes
Category: Special
Parrying while casting/performing has now been enabled. You may have to su for this to take effect.

Flaming Brilliant., posted on Wed Mar 21 20:21:53 2018
Posted by: Aristophanes
Category: Klatch (domain pages)
The craftsmen in the marbleworks on Contradiction Close in Ephebe have cleared out some of their old unsold stonework and started making and selling a number of fireplaces.

Rarity of some of the materials means that their stock varies. If they don't have something you fancy, you could always come back another time.

Lighting Up The Night., posted on Tue Mar 20 23:58:51 2018
Posted by: Aristophanes
Category: Guilds
There are now unique light/extinguish commands for both witches and wizards wanting a more stylish way of interacting with their lamps.

Lamps holding lots of candles are also a lot less likely to make a room too bright to see when they're all lit. This may not be the case if you have several chandeliers of eight candles and light them all at once, though...

There is now also a helpfile for lamp objects. This explains how the default light/extinguish commands - and the new wizard/witch variants ...

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Additional Pie Choices., posted on Wed Feb 21 16:08:33 2018
Posted by: Aristophanes
Category: Guilds
Enjoy the pies, wizards!

Mano Rossa Tweaks, posted on Sat Aug 13 13:46:33 2016
Posted by: Aristophanes
Category: Guilds
As per discussions with various members of the Mano Rossa guild, we've changed the name of their AGMs and updated their offices to reflect their new distinct titles.

We have also added a (relatively) safe room to the Mano Rossa guild, similar to the AM book room. Be warned that if you are considered Persona Non Grata by the Mano Rossa there are likely to be consequences to invading their personal space.

Couture-al Change, posted on Thu Jun 16 21:41:44 2016
Posted by: Aristophanes
Category: Guilds
Some changes have been made to Gapp's personal shopper. As such, Gappic followers/priests will notice some cosmetic changes to various things that depended on current fashion.

As a part of this, Gapp's passage room has been rewritten. You will need to adjust any aliases you might have for exiting :)

There will likely be some further cosmetic changes in the near future.

In particular, if you spot anything that used to change according to fashion, and it now does not do so, please let me know by ...

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Assassin Guildhouse Defenses., posted on Tue Jan 12 21:55:23 2016
Posted by: Aristophanes
Category: Guilds
The existing defences for the Assassin specialisations' guildhouses have been upgraded.

All specialisations now have the ability to ban players from their grounds entirely. This is in addition to the previous ability to ban other specialisations or individuals from using guild facilities.

All specialisations have also had their guard NPCs upgraded so that bans can be better enforced.

The AM assassins also now possess stronger guard assassin NPCs. An extra feature of these is that they can al...

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