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Fauna-creation., posted on Fri Aug 30 15:45:02 2013
Posted by: Aristophanes
Category: Klatch (domain pages)
Greetings!

The River Djel is now inhabited with a greater variety of life - from crocodiles to minnows.

You might also discover that hippopotami tend to spend the day in water, and go foraging in smaller numbers on dry land in the water pastures at night.

Be careful if you do go exploring, as bull hippopotami tend to be aggressive.

Greased Up, posted on Tue Jun 25 14:14:45 2013
Posted by: Aristophanes
Category: Guilds
Greetings!

Following on from the tweaks to the difficulty, mindspace, and GP cost of the Witches' lard spell (Granny Lipintense's Layer of Lard), some extra functionality has now been added.

1) The spell will now dry you off as well as keep you dry, in most situations.

2) The line in your description will indicate how much lard you have left - the thicker the layer of lard, the longer you have until it runs out.

3) The maximum thickness (and therefore duration) is capped. Re-casting once yo...

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Additional Witch Spell Tweaks., posted on Tue Jun 4 13:13:16 2013
Posted by: Aristophanes
Category: Guilds
In addition to the previously announced beesargh changes, there have been tweaks to other witch spells:

1) The witch enchantment spell, Mother Twinter's Yarrow Enchantment, has had its guild point cost reduced. Conversely, it now takes up more space in your mind.

2) The spell Granny Lipintense's Layer of Lard has been made slightly more difficult to cast. It also requires more guild points than before, and takes up more of your available mind space.

Have fun!

BZZZZZZZZZZZZZZZZZZZZT, posted on Tue Jun 4 08:44:31 2013
Posted by: Aristophanes
Category: Guilds
The witches' main damaging offensive spell, Mother Feelbright's Busy Bees, has been largely re-written to remove its reliance upon the fighting skill, fighting.range.thrown.

In short, your ability to damage a victim is no longer dependent upon hitting them with a gob of honey.

It is now a purely magical spell, relying upon your ability to summon and control a swarm of bees.

In addition to this:

* The skills crafts.pottery.forming.shaping and magic.methods.elemental.air have been replaced wit...

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Coloured Lights, posted on Mon May 20 13:47:16 2013
Posted by: Aristophanes
Category: General
There have been a few minor changes to guildpoint lights - yellow stone rings, and the lights created using the wizard spell Turnwhistle's Effulgent Autiridescence.

A few messages have been fixed, and you can also now combine the differently coloured lights to have more than one colour showing at a time.

The additional light created by wearing multiple GP lights also now scales according to how many lights you are wearing. There will be a point now where wearing another GP light won't make you a...

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Shoes Galore, posted on Mon Feb 25 19:08:54 2013
Posted by: Aristophanes
Category: Klatch (domain pages)
Following information being received that Barbarians had been targetting a shopkeeper, Ulive, for her uniquely exciting footwear, the Tyrant has ordered her to tone down her dress.

As a consequence of this, another trader has spotted a gap in the market, and has taken up residence in the Dockside market, ready to fulfil your footwear-related desires.

Ephebian Franchise Of Bing's Bank., posted on Fri Feb 1 00:56:27 2013
Posted by: Aristophanes
Category: Klatch (domain pages)
As a result of the re-opening of the City of Ephebe, Bing's Bank - famously known for having branches in the city of Ankh-Morpork as well as elsewhere on the Sto Plains - has opened a branch franchise on Impartiality avenue.

You will now be able to access any funds deposited with Bing's Bank and withdraw them in local Ephebian currency.

Kind Regards,

International Business Development Manager, Bing's Bank.

All Dried Up In The Desert Sand, posted on Thu Jan 31 00:53:46 2013
Posted by: Aristophanes
Category: Klatch (domain pages)
Dear all,

Following the re-opening of Ephebe, the priests of the temple of Pishe in Djelibeybi have decided that enough was enough.

Trying to keep the fountains and rain clouds moist was proving a drain on their resources, and so they have decided to close down and relocate to new premises in Ephebe.

Enjoy!

Whoops. Is It Thursday Already?, posted on Thu Jan 31 00:04:49 2013
Posted by: Aristophanes
Category: Klatch (domain pages)
Hello everyone,

It is now Thursday, and I am pleased to announce that Ephebe is now live, accessible, and ready to be explored.

This is in no way everything that Ephebe will have to offer: there will be several further releases of quests, achievements, buildings and other nifty features over the coming months.

In no particular order, I would like to thank everyone who has helped bring Ephebe into existence:

Archoplytes, Ishamael, Chilali, Loutre, Touchstone, Dasquian, Peta, Jewels, Epic, Tiqu...

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Rathole Bar In Ankh-Morpork, posted on Wed Sep 5 14:41:37 2012
Posted by: Aristophanes
Category: General
There was a bug in the Rathole bar in Ankh-Morpork that was causing its inhabitants not to attack properly.

This has now been fixed.

The dwarfs might be more challenging to kill now, so please take care.

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