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Warriors' Guild

Discworld Newbie Help

Warriors' Guild

Name

Warrior Specialisations - The many places to learn how to bash.

Description

The warriors' guild has many different specialisations, each set in its own region. While all members of the warriors guild can train in any guild house, your specialisation determines your primaries, and may help to define your character's identity.

If you want to join a particular specialisation, you should go to its guild house and join there. You can not first join the "general" warriors' guild and specialise later, as is possible in some other guilds.

The warriors' guild has the following specialisations (and locations): Ankh-Morpork Palace Guard (Ankh-Morpork), Djelian Guard (Djelibeybi), Duchess Saturday's Musketeers (Genua), Hublandish Barbarians (steppes), Imperial Guard (Bes Pelargic), Klatchian Foreign Legion (Ephebian desert), Lancre Highland Regiment (Lancre), Lancre Hunters (Lancre forest), Klatchian Foreign Legion (Ephebian desert), Samurai (Bes Pelargic), Weapon Masters' Court (Ankh-Morpork).

Ankh-Morpork Palace Guard

Devoted to protecting the Patrician and his staff, the brave men and women who join the Ankh-Morpork Palace Guard often find themselves in tense situations involving silly uniforms, irate diplomats, and impatient superiors. Although formerly a division of the Ankh-Morpork City Watch, they considered themselves too elite for that and formed their own branch. As such, the job usually attracts recruits that look good in uniform, follow orders, and avoid taking initiative as much as possible while on the job.

The headquarters of the Palace Guard are located at the Patrician's Palace in the midst of the glistening city of Ankh-Morpork, the centre of civilisation.

Djelian Guard

Although the Djelian Guard is much reduced in size since the glorious days of imperialism in centuries long past, a sizeable remnant is still housed in Djelibeybi. These loyal soldiers have all sworn their allegiance to Djelibeybi, even if there isn't much need to defend its borders anymore.

The headquarters of the Djelian Guard are located in Djelibeybi, the premiere city of the desert continent Klatch.

Duchess Saturday's Musketeers

The chivalrous men and women of the Duchess Saturday's Musketeers are honour bound to uphold the good name of the Diamond City of Genua, and of its ruler, the Duchess Ella Saturday. Much skilled at the arts of duelling and swordsmanship, they dress and talk rather flamboyantly, their colourfully outlandish attire easily distinguishing them from the more soberly dressed city guards and soldiery.

Their guildhouse may be found in Dauphin Street, at the very heart of Genua, where they might perhaps serve their Duchess best.

Hublandish Barbarians

Nomadic and somewhat primitive, Barbarians have a well-deserved reputation for sacking, pillaging, and tracking mud inside other people's homes.

These hardy men and women can be found camping in caves near the hub for the spring and summer, but migrate to the Hubland Steppes in the colder months.

Imperial Guard

To protect the interests and the citizens of the Agatean Empire's only Sea Port, the Sun Emperor created a legion of crack warriors known as the Imperial Guard. These skilled, fierce and determined troops patrol the walled city of Bes Pelargic ready to stomp on the fingers of the terminally inquisitive and to reinforce the belief that to be a citizen in the Agatean Empire is to be the most fortunate of mortals.

The impressive training facilities and headquarters of the Imperial Guard are located inside the grand entrance hall of the Imperial Palace. This shining example of the graceful style and incredible wealth of the Empire is located on the east side of Bes Pelargic, at the northeast end of, fittingly, Palace Approach.

Klatchian Foreign Legion

The Klatchian Foreign Legion is a special force set up by Klatch to defend its vague desert borders against predatory neighbours and the D'regs, a nomadic desert tribe. The Legion accepts recruits from any country and is known as a refuge for the disgraced, the fugitive and the lovelorn.

It is said that people join the Klatchian Foreign Legion to forget everything (except sand) and this seems to work, because no one in the Klatchian Foreign Legion can remember why they are there. Or their name. Or their Rank. The Klatchian Foreign Legion has a famed drinking and marching song, which goes "Er...".

The base camp of the Klatchian Foreign Legion is located in the Tsortean Desert, approximately 85 miles northwest of Djelibeybi.

Lancre Highland Regiment

The Lancre Highland Regiment was once a proud army created to defend the Kingdom of Lancre from Elvish incursions into the kingdom from one of the fabled two-dimensional gateways into their world. The reduction of these incursions has led to a reduction in size of the army to the point where only the highly skilled and brave elite remain to guard the Kingdom and its monarch.

The barracks of the Highland Regiment are located in the beautiful town of Lancre, in the beautiful kingdom of Lancre. (And don't let anyone tell you otherwise, especially any forn buggers.)

Lancre Hunters

The Lancre Hunters attract a wide variety of members, ranging from common outlaws to animal lovers, to hunters, to those who just look good in tights. As such they tend to be a rather unpredictable lot, aside from their unifying distaste for city life and human society.

Located in the dense midst of Lancre Forest, the Hunters' outpost is close enough to society to victimise travelers from the city while avoiding their lifestyle with the appropriate disdain.

Samurai

These highly trained and usually well-born swordsmen are sworn to defend the lives and honour of the noble houses they serve. Quartered on the estates of the Houses, they train fiercely in between excursions where they do their best to "accidentally" run into (and possibly stab) samurai from other houses.

While each Samurai will eventually become a member of the Hong, Fang, Tang, Sung or McSweeney families and thus have their home on one of the fabulous sprawling estates which are a demonstration of the wealth and opulence of Agatea and her citizens, all recruits will begin their training at the Garden of Steel Flowers. This elite training facility is located in the Sour-Toe-May School of Martial Arts, off Wung-Chi lane in the northern part of Bes Pelargic.

Weapon Masters' Court

These rough and tumble lads and lasses have a rather uncivilised outlook on life, even though they live in the largest known city on the Disc. Although most often employed as mercenaries, Court members tend to have trouble accepting authority, and thus employment.

Despite the deceptive name of "Weapon Masters' Court", their headquarters (complete with brawling pit) is located in a rundown warehouse on Vagabond Street in Ankh-Morpork, which is a rather fitting setting considering some of the members of the Court. This little area on the eastern side of the city, near the Plaza of Broken Moons and south of the mighty (in ways that no human should ever experience) Ankh river, is quiet and not often visited by the general population.

See Also

warriors guild, guilds, guild information