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objects

Discworld driver help

objects

Name

objects - return an array of all loaded objects

Synopsis

object *objects( void );
object *objects( string func, object ob );
object *objects( function f);

Description

An array of every object loaded on the mud is returned by objects(). Note that if the systems maximum array size is set too low, objects() will truncate its array, in which case it might not be too useful.

If the optional `func' and `ob' parameters are given, then ob->func() is called with each loaded object as an argument. If the function returns nonzero, then that object is returned by objects(), otherwise it isn't.

If `f' is given, it will be called on all the objects as above. For example, objects( (: clonep :) ) returns a list of all the clones in existance.

See also

livings(), users()