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This is a blog for all the cool, but minor, things that your creators do for you.

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Hogswatch Needs You!, posted on Thu Dec 24 18:17:09 2020
Posted by: Capita
Category: Sur
In their quest for civic festivities, the citizens of Sto Lat accidentally imported a sapient pine tree from the Forest of Skund. Don't worry! It will be completely safe unless anyone does anything stupid like poke it repeatedly.

Changes To PK, posted on Wed Dec 23 15:04:35 2020
Posted by: Pit
Category: General
(The information in this blog post has largely been posted to the boards before,

but since the boards scroll fast we replicate it here.)

Hello everyone!

After many discussions we have decided to make some significant changes to the

way Playerkilling works in Discworld.

Most importantly at this moment:

* Assassins and wizards of the last order no longer have a PK requirement.

* Everyone is free to stop being PK using the command "clan leave".

However, if you do so you will not be allowed to ...

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Looking For Loot In All The Deads' Places, posted on Wed Dec 16 05:03:09 2020
Posted by: Presto
Category: General
1. You can now get items from containers in corpses (ie, "get thing from container in corpse").

2. While this was going on I noticed a bug where it was possible to use the "get thing out of corpse" syntax to get something without triggering wards. This has now been fixed. BE AWARE that this also applies to other ways of moving items out of corpses as well. For example, ordering your Creeping Doom to devour a corpse with a warded item will also trigger the ward.

Ho, Ho, Ho!, posted on Sat Dec 12 00:33:56 2020
Posted by: Guildenstern
Category: Sur
The city of Sto Lat is holding a municipal Hogswatch celebration, despite some traditionalist naysayers saying that it ruins the true meaning of Crueltide to have Hogswatch happen every year.

In order to further the cause of gentrification, some civic-minded gentlemen of the city have opened the Hogfather's Grotto in Frozen Alley for the season, and erected a municipal Hogswatch tree in the Royal Market for everyone's enjoyment.

Warning: A Fix To Over-full Vaults, posted on Fri Dec 4 22:52:19 2020
Posted by: Pit
Category: General

We have fixed a bug in vaults (and similar storage places like high priest wardrobes) which caused most of the checks on whether an item can be put in to be bypassed.

This bug not only led to rather curious situations like a complete elephant corpse fitting into a small drawer; more importantly, it also meant that people could put more items in than the MUD can load in one go -- potentially leading to items being quietly lost when the vault is opened again.

So, please be aware that if a va...

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