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This is a blog for all the cool, but minor, things that your creators do for you.

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The New Get, posted on Fri Aug 4 18:02:38 2017
Posted by: Pit
Category: General
further updates to get

Bing!

The get command has been further updated. Most importantly, there are now syntaxes to get a limited number of items from multiple containers, and it is possible to get an item that is too heavy to lift out of a container.

Pit.

Dangerous Waters, posted on Sun Apr 2 15:12:19 2017
Posted by: Kirves
Category: General
Once upon a time, someone intended for attack actions in water to work at 1/3 the speed they do upon land. Due to a small miscalculation on their part, attack actions were instead made to work roughly 3 times faster than they did on land.

Unfortunately, this was not noticed for many a year until some players observed some crocodiles doing what they assumed was near impossible, namely killing them.

Interestingly enough, that is what the crocodiles should have been doing all along but with player...

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More Charming Bracelets, posted on Fri Dec 30 15:54:06 2016
Posted by: Capita
Category: General
The charm shops in Genua and Djelibeybi now sell a wider variety of charm bracelets.

Balancing Changes, posted on Fri Dec 9 19:54:28 2016
Posted by: Capita
Category: General
A jeweller's weighing balance was found in one of the dusty storerooms of the Academy of Artificers. It seems to use the obscure jeweller's unit "gems", or g, which coincidentally work out to exactly 1/450 of a pound. Since there was space in Master Weestone's workshop, it's been left in there until someone can figure out a better place to put it.

Charming Bracelets, posted on Mon Sep 19 20:43:40 2016
Posted by: Pit
Category: General
Jewellery lovers may find their charm bracelets a little easier to store now: the bracelets count only as a single item towards item limits, regardless of any charms on them.

P.S. You may need to SU (with the bracelet in your inventory) for this to take effect.

Initial Weight Changes, posted on Wed Jul 20 22:31:16 2016
Posted by: Pit
Category: General
Some players may have noticed a sudden drop in their burden. This is because many low-weight items like rings and charms have had their weight decreased in the last two weeks. Correspondingly, papers have had their weight increased, and tearing books from papers now actually affects their weight.

Berraja on Okra Avenue (Genua) has celebrated the occasion by adding a few new charms to her stock.

P.S. Many items remain whose weight will likely need adjusting. If you have such an item, and its weig...

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Making A Splash, posted on Fri May 20 19:27:34 2016
Posted by: Kadath
Category: General
The harbourwalk and underdocks of Ephebe are known to be frequented by those who play fast and loose with the letter of the law. Recently, a pair of such individuals have reportedly gone into business - two women who have rejected the widely-held view that it is perfectly acceptable to be completely naked when swimming in the bay or walking through the streets after bathing.

These worshippers of the great God Aegadon have committed themselves to selling bespoke swimwear and a wide variety of b...

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Change To "look Around", posted on Tue Apr 19 03:13:44 2016
Posted by: Presto
Category: General
If you're in hiding, and you "look around", and someone in the room notices you, you will now be brought out of hiding. It *appears* that this was always the intent, it just wasn't happening.


Brainiacs, posted on Fri Dec 11 23:50:46 2015
Posted by: Kirves
Category: General
Some NPCs now fight a wee bit more intelligently.

Those few NPCs that were unarmed and set to parry only should now parry unarmed. Specifically, this affects Shades trolls, Tsimo wrestlers and some Ephebe athletes. There may be others.

Some other NPCs will also parry unarmed now if they lose their weapons. A great number of NPCs are affected by this change.

Additionally, some NPCs are now slightly more careful in how they decide to attack. A great number of NPCS are also affected by this as well....

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Bugfix Weekend Changes, posted on Mon Nov 9 13:19:47 2015
Posted by: Pit
Category: General
Bugfix Weekend has come and gone, and your friendly creator team have fixed many bugs and implemented several ideas from our helpful, reporting playerbase!

Most noticeably:

- BP children will now acknowledge their elders in a personality-appropriate fashion.

- The furniture of the Lobster Pot restaurant in Bes Pelargic can now be used to assist in changing your 'position' in the room.

- The sailors of Bes Pelargic now have a little more swagger, and will lounge in rooms with new positions.

- Put...

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