Index of b
letters can change the world, remove the l from world and you have word
- bah(); /obj/handlers/secure_handlers/inhume_inherit.c
- bank_data(master_office, master_office, master_office); /obj/handlers/bank_handler.c
- bank_handler.c.
Keep track of each banks data.
- bargain_factor(object, object); /obj/handlers/haggle_handler.c
This method determines the barganing factor between the customer and
the shop keeper.
- basic_direction(int *, int *); /obj/handlers/direction_handler.c
A basic function to show the approximate direction from the start
position to the target position.
- basic_room.c.
The standard room inheritable.
- basic_setup(mixed args); /obj/monster.c
This method sets up the basic abilities and race of the critter.
- basic_setup(mixed args); /obj/monster.c
This method sets up the basic abilities and race of the critter.
- become_flummoxed(); /std/living/living.c
- begin_change(object); /obj/handlers/guild_things/priest_update.c
- bing(mixed); /obj/handlers/cron_handler.c
- birthday_gifts(object); /obj/handlers/special_day.c
Check to see if it is there birthday.
- bitly.c.
- bitlyInterfacetotheBit.LyURLShortener..
- bits_controller.c.
Decays all the decable objects in the game.
- blob(ob); /obj/handlers/title_handler.c
- block(object); /obj/handlers/mag_eff_handler.c
This method checks to see if the particular object is blocking the use
of enchantments.
- blue_ring_handler.c.
Blue Ring Handler
@author Drakkos
@started 23/02/2004
- board_access_check(int, int, int, int); /obj/handlers/newbiehelpers.c
- board_handler.c.
Keeps track of all the bulletin board notes and related information.
- BOARDS_SAVE; /obj/handlers/mail.h
- bonus_modifier(string); /obj/handlers/hedgehog_handler.c
This function returns the modifier (a percentage) that should be
used to scale bonuses for someone who is dancing to the hedgehog song.
- BOOK; /include/housing.h
The location of the housing owners guide.
- book_handler.c.
This handler object deals with all the books that have been published.
- bounty(short, short, short); /obj/handlers/bounty.c
- bounty.c.
- brass_bridge(string, string); /obj/handlers/guild_things/punishment_handler.c
- broadcast_announcement(); /obj/handlers/news_handler.c
- broadcast_discuss_message(string, string, string, string); /obj/handlers/inherit/club_discuss.c
This method sends a message to all the discussion items in the club
and then marks the club as changed if any of them return a non-zero
value.
- broadcast_event(object *, object *, object *, object *, object *, object *); /obj/handlers/broadcaster.c
Sends an event out to all the things.
- broadcast_to_channel(mixed, mixed, mixed); /obj/handlers/broadcaster.c
Inform channel of message.
- broadcast_to_groups(string *, string *); /obj/handlers/group_handler.c
With this function you can broadcaster a message to all or
some of the groups currently active.
- broadcaster.c.
Basic sight and sound broadcaster.
- brute_delete(string); /obj/handlers/project_management.c
- BufferiseInt(int); /obj/handlers/snmp_handler.c
- build_key(mixed *); /obj/handlers/message_cache.c
- build_sql_query(string, string); /obj/handlers/inherit/error_handler.c
This method builds an sql query from the input query.
- build_sql_update(int, int, int); /obj/handlers/inherit/error_handler.c
This method builds an sql update from the given inputs.
- bulletin;
Keeps track of all the bulletin board notes and related information.
- burden_string(); /std/living/living.c
This method returns the string representation of the current
burden level.