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[<a href="index.shtml">Package Index</a></code> | <a href="index_std.shtml">Mudlib Index</a></code> | <a href="index_eff.shtml">Effect Index</a></code>]<br><h2>Includes</h2>
This class includes the following files /include/money.h and /include/shops/bank.h<h2>Class Index</h2>
<ul><li><a href="#class_bounty">bounty</a>
</ul><h2>Method index</h2>
<ul>
<li><a href="#clear_bounties">clear_bounties</a>()<li><a href="#collect_bounty">collect_bounty</a>()<li><a href="#delete_bounty">delete_bounty</a>(string)<li><a href="#inform_bounty">inform_bounty</a>(object)<li><a href="#issue_warrant">issue_warrant</a>(string)<li><a href="#query_all_bounties">query_all_bounties</a>()<li><a href="#query_all_collectors">query_all_collectors</a>()<li><a href="#query_bounty">query_bounty</a>(string)<li><a href="#query_bounty_info">query_bounty_info</a>(string)<li><a href="#query_bounty_value">query_bounty_value</a>(string)<li><a href="#register_kill">register_kill</a>(object, object *)<li><a href="#report_murder">report_murder</a>(string)<li><a href="#save_file">save_file</a>()<li><a href="#tidy_bounties">tidy_bounties</a>()<li><a href="#well_done">well_done</a>(object, int)</ul>
<h2>Public Functions</h2>
These are functions that everyone can access.<p>
<dl>
<dt class="autodocfuncname"><a name="clear_bounties">
clear_bounties</a><pre class="autodocfuncdef">
void clear_bounties()
</pre>
<dt class="autodocfuncname"><a name="collect_bounty">
collect_bounty</a><pre class="autodocfuncdef">
string collect_bounty()
</pre>
<dt class="autodocfuncname"><a name="delete_bounty">
delete_bounty</a><pre class="autodocfuncdef">
void delete_bounty(string word)
</pre>
<dt class="autodocfuncname"><a name="inform_bounty">
inform_bounty</a><pre class="autodocfuncdef">
void inform_bounty(object thing)
</pre>
<dt class="autodocfuncname"><a name="issue_warrant">
issue_warrant</a><pre class="autodocfuncdef">
void issue_warrant(string killer)
</pre>
<dt class="autodocfuncname"><a name="query_all_bounties">
query_all_bounties</a><pre class="autodocfuncdef">
string query_all_bounties()
</pre>
<dt class="autodocfuncname"><a name="query_all_collectors">
query_all_collectors</a><pre class="autodocfuncdef">
string query_all_collectors()
</pre>
<dt class="autodocfuncname"><a name="query_bounty">
query_bounty</a><pre class="autodocfuncdef">
int query_bounty(string word)
</pre>
<dt class="autodocfuncname"><a name="query_bounty_info">
query_bounty_info</a><pre class="autodocfuncdef">
string query_bounty_info(string word)
</pre>
<dt class="autodocfuncname"><a name="query_bounty_value">
query_bounty_value</a><pre class="autodocfuncdef">
int query_bounty_value(string word)
</pre>
<dt class="autodocfuncname"><a name="register_kill">
register_kill</a><pre class="autodocfuncdef">
void register_kill(object victim,
                   object * attackers)
</pre>
<dt class="autodocfuncname"><a name="report_murder">
report_murder</a><pre class="autodocfuncdef">
string report_murder(string killer)
</pre>
<dt class="autodocfuncname"><a name="save_file">
save_file</a><pre class="autodocfuncdef">
void save_file()
</pre>
<dt class="autodocfuncname"><a name="tidy_bounties">
tidy_bounties</a><pre class="autodocfuncdef">
void tidy_bounties()
</pre>
<dt class="autodocfuncname"><a name="well_done">
well_done</a><pre class="autodocfuncdef">
void well_done(object thing,
               int gender)
</pre>
</dl>
<h2>Classes</h2>
These are nice data types for dealing with...  Data!<p>
<ul>
<li><a name="class_bounty">
bounty</a><pre>
class bounty {
               string short;
               string * victims;
               int value;
               int active;
               int time;
}

</pre>
</ul>
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