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This is a blog for all the cool, but minor, things that your creators do for you.

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Council Case Base, posted on Sun May 29 13:32:52 2011
Posted by: Taffyd
Category: Web
You can now view open cases, recently closed and closed cases for each Council area through the web site. This has been around for a while but I forgot to link it into the main Council page. Oops! (Thanks Asha for reminding me).


Sneak And Pursue, posted on Sun May 15 08:09:02 2011
Posted by: Kaylar
Category: Guilds
There have been a couple of changes made to sneaking. Firstly, moving at sneak low level attracts the same command lag as normal movement, but it takes the same GP as before. The other two levels have had a reduction in the amount of command lag caused by movement as well.

Since, while sneaking, the sneaker is concentrating on pursuing someone, he/she/it cannot be as stealthy as when not pursuing, therefore all sneaking while pursuing now acts as though moving at sneak low level, no matter what ...

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Old Spells Taught New Tricks, posted on Fri May 13 03:29:19 2011
Posted by: Kaylar
Category: Guilds
Hex has recently been employed to research ways of improving the spells "Memories of a Vicious Chicken" and "Narquin's Mist of Doom". After serveral attempts and many outputs of +++OUT OF CHEESE ERROR+++, it appears to have had some success. Students that have yet to master the magic arts may well find these often-overlooked spells are now more worthy of their attentions.

-- Tavish

Events Command, posted on Wed May 11 01:32:04 2011
Posted by: Kaylar
Category: Guilds
A new command called "events" has been added to help with the advertising of player-run events. Event organisers can use it to add an event for a particular player group (such as witches, roleplayers or all) with a start time. More details about the event can then be added in the editor. Events can be listed based on who they are for and more details can be viewed.

More information can be found in "help events".

You can choose to see informs for player-run events added with the "events" command...

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Pub For The Nostalgic, posted on Wed May 4 02:15:00 2011
Posted by: Rotas
Category: Am (domain pages)
In keeping with the style of Creator announcements being cryptic:

There is a new pub open in Ankh-Morpork on Morpork Street. There you may drink, eat and make merry. There are also a number of amusements including a very comfortable Trusty chair that's to die for and a pubquiz machine where you can test your skills for a mere AM$1.

For the nostalgic among you the Felt Ham may remind you a little of a certain round-world pub, this is intentional.

Also you can submit your own pubquiz questions a...

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Moneys Of Klatch, posted on Tue May 3 01:48:45 2011
Posted by: Hagi
Category: Klatch (domain pages)
Klatchian and Tsortean currencies can now be found in game.

Enjoy :)

Backstab Bugfix, posted on Wed Apr 27 15:35:39 2011
Posted by: Trilogy
Category: Special
Backstab was fixed to only recognize commands that players actually know when calculating the amount of possible backstab hits (before skill checks and caps). Ie if a weapon has slice and behead, backstab users would previously get two hits with it even though they didn't have access to behead.

Skill checks and caps remain unchanged. Further tweaking may occur.

Pet Peeves Poked, posted on Mon Apr 11 17:14:37 2011
Posted by: Loutre
Category: General
Sto Lat pets have received a few tweaks:

- They won't show up in your followers list, instead following you silently from room to room like fruitbats.

- They will not react individually to each of several new npcs entering the room.

- Cats who have wandered off can now be terrified or offended into running back to their owners by use of several choice souls.

- Cats previously had a bug whereby nothing could hit them in combat (lucky devils). This has now been fixed. Be aware that cats may die!...

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Magic New Bulletin, posted on Sun Apr 10 12:06:32 2011
Posted by: Carmine
Category: Guilds
George is once again being affected by background magic: high levels seem to be causing some of his bottles to become... strange. George is happy to hand over these Klein bottles to witches and wizards, seeing as they might be able to find a use for them.

In possibly related news, reports that spells are leaking from the books in Unseen University library have started to circulate. So far the resident wizards don't appear to have a plan of action, but the general consenus is that these energie...

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Sudden Plant Growth, posted on Sat Apr 9 08:04:03 2011
Posted by: Qna
Category: Cwc (domain pages)
It's now possible to gather ivy seeds from the Sung Estate in Bes Pelargic.

Have fun!



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