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This is a blog for all the cool, but minor, things that your creators do for you.

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What's In A Name?, posted on Thu Sep 16 18:20:31 2021
Posted by: Fran
Category: Special
I have changed how the identify command works. Items you identify will now only lose their identity when someone uses the identify command again or the unidentify command. This means that identities won't be lost if you give an item to a cloud, bat or horse nor if another player handles the item.

Note that other players can overwrite or unidentify items, so only hand over your precious items to people that you trust.

Also note that identifiers used to leak to other players when an item was so...

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Exciting Woodwork Changes, posted on Thu May 20 13:37:58 2021
Posted by: Guildenstern
Category: Special and Cwc (domain pages)
I have a collection of upgrapes and interesting things for you!

* Rivings can now be sawn into shorter lengths, in units of one foot. You'll find a saw available wherever rivings are sold.

* Rivings are now region-dependent, ie. you can find different kinds of wood for sale in different areas.

* Two new woodworking pattern books have been added. You can find one in Agatea and one in Uberwald, both in shops selling woodworking supplies.

Two Random Updates..., posted on Fri Apr 16 05:05:00 2021
Posted by: Presto
Category: Special
Hello! A couple of updates to note:

1. The 'draw' command has been updated, and the syntax is a little different. This mostly affects drawing multiple weapons at the same time, but whether it affects you or not depends on your "options input andascomma" setting. Bottom line is if you used to use something like "draw knife and dagger into left hand and right hand" and it doesn't work now, try "draw knife,dagger into left hand and right hand".

2. Clocks and watches have been updated so that gl...

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Horse Changes, posted on Mon May 24 13:33:47 2021
Posted by: Capita
Category: Special
You can now "continue riding on <horse>" if your ride was interrupted by "stop riding", being attacked, or falling off your horse.

Horses will now show up at your location after a broomstick flight.

Grooming towels are now correctly put away after grooming is finished.

If your horse is attacked and set to assist you, you will assist your horse automatically (regardless of its intuition).

The rate at which pneumonia progresses has been tweaked.

You can no longer sell rental horses to horse de...

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Horseshoes Fix, posted on Sat Apr 3 17:30:24 2021
Posted by: Capita
Category: Special
Horseshoes were not protecting horses from cracked hooves as they were supposed to. This is now fixed, but old horseshoes are not affected, so you may have to buy new ones.

Ye Olde Player Shoppes, posted on Fri Feb 26 20:50:08 2021
Posted by: Presto
Category: Special
If you don't own a shop this post is not for you. :)

Many of you entrepreneurs out there have had some problems with stocking your shops using your usual methods. As of right now, things should be back to normal (or will be after the MUD reboots, or your shop reloads).

What's been happening is that items approved by automatic approval expressions are now, in fact, approved immediately. But! owners and helpers were not subject to approval expressions, so this led to a side effect where you cou...

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Beyond Insane, posted on Wed Feb 24 10:16:25 2021
Posted by: Capita
Category: Special
A new statue has been erected at the southeast end of Hypothetical Road in Ephebe.

Covert-ous Of Positions., posted on Sat Jan 9 13:53:55 2021
Posted by: Aristophanes
Category: Special
Bugs related to a player or npc's description showing up as "fighting" despite the thing they're fighting not being visible to them (ie. hiding in the same room) should now be fixed.

NPCs giving fighting chats when the thing they're fighting is in the same room but not visible to them should also now be fixed.

Packing Heat, posted on Thu Jan 7 18:36:50 2021
Posted by: Capita
Category: Special
There have been some changes to hunter's packs.

Changing Gender, posted on Fri Jan 1 19:23:10 2021
Posted by: Guildenstern
Category: Special
You can now change your character's gender by visiting research witch Hannah Morgenstern in Pekan Ford and asking her about potions.

NB: witches cannot take advantage of this, for lore reasons.



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