Skip to main content

Developer Blogs

Recent Developments

This is a blog for all the cool, but minor, things that your creators do for you.

[ Am | Council | Cwc | Developers | Fluffos | Forn | General | Guilds | Klatch | Learning | Liaison | Mudlib | Playerkillers | Playtesters | Quiz | Ram | Special | Sur | Underworld | Waterways | Web ]

Top Criminals, posted on Wed Jan 28 21:17:46 2009
Posted by: Thoreksken
Category: Am (domain pages)
I put a Most Wanted Board in the Pseudopolis Yard Watch House.

The top criminals (active players only) are listed here, as well as anyone who's been banished by the City Council.

Changes To Rooftops., posted on Wed Jan 28 19:54:40 2009
Posted by: Kaylar
Category: Guilds
Rooftops that use skillchecks were changed to use ot.acrobatics.vaulting and ot.acrobatics.balancing instead of rock climbing when jumping across roofs or balancing on slopes. Having some rock climbing may make the checks easier.

For members of the Conlegium Sicariorum doing the Run, this means they may need to advance a non-primary more than guild max (depending on stats). Some areas of the Run were made easier to account for this.

Changes For The Conlegium Sicariorum, posted on Wed Jan 28 19:46:28 2009
Posted by: Kaylar
Category: Guilds
January 21:

Added "r2" as a code for restricted books in the library. This level only allows graduate assassins and foreign colleagues to access the specified books. Moved the other codes above it up by one level.

Wrote a handler to keep track of "active" members of each house. The handler is then used to see which houses need new members. Houses low on members are more likely to have newbies assigned to them. Also gave a chance for female characters to be added to one of the male houses, i...

Read The Rest Of This Entry

Ninja Roof Added, posted on Wed Jan 28 19:36:57 2009
Posted by: Kaylar
Category: Guilds
January 15th:

Added a roof to the Ninja guild. There are a couple of ropes leading from the guild to it, and exits from the roof to the city streets.

Refreshing, Achievements And Teaching, posted on Wed Jan 28 18:36:19 2009
Posted by: Drakkos
Category: General
So, as is always the way, some Bad Eggs have attempted to spoil a nice thing for everyone. As is, I'm sure, open knowledge - if you refresh an old character, you'll get the achievement XP for age and login time again. This wasn't intentional behaviour (as in, it wasn't specifically designed to be like that), but I liked it and so didn't change it.

Alas, some people have been Taking Advantage of that, and so it's had to be changed a little. Now, you cannot spent achievement XP on learning fr...

Read The Rest Of This Entry

Grandfather Game, posted on Wed Jan 28 13:08:50 2009
Posted by: Pso
Category: Klatch (domain pages)
Grandfather Game is angry that his son is spreading the Heathen Rules of the Game, and has started to offer players of sufficient power a chance to play The Big Game.

He awaits your pleasure in Sessifet. The fee is large, but so too is the prize...

Wanted Posters, posted on Mon Jan 26 21:52:40 2009
Posted by: Thoreksken
Category: Am (domain pages)
Wanted posters can now be found in various places in the city.

More related stuff to follow.

Greedier Pumpkins, posted on Mon Jan 26 18:11:08 2009
Posted by: Pit
Category: Liaison (domain pages)
The pumpkin dummy in Pumpkin Town will now only give up to 3 levels in each fighting skill "for free" (normal tms, at a much slower rate, are still possible though).

On the upside, it will also give you these three levels if you have done the fighting guild task first!

Mister Game, posted on Mon Jan 26 16:04:42 2009
Posted by: Pso
Category: Am (domain pages) and General
Mister Game has been added to Discworld. He can currently be found in Brother David's in Ankh-Morpork. He is the master of The Game, and you are all invited to play.

What's Going Down In Groove Town, posted on Mon Jan 26 12:59:59 2009
Posted by: Ptoink
Category: Forn (domain pages)
So! Domain blogs, eh? Looks like the web 2.0 bolloc^H^H^H^H^H^H fad is spreading. Still, since this forum is here, we might as well make use of it.

In that vein: Greetings from the Forn domain! I haven't decided on exactly what will be posted here, but I figured it would be good to start with an overview of what's happening. For various reasons, I'm not going into details - not least because they're subject to change. However, the broad brush strokes are as follows:

Forn is currently ...

Read The Rest Of This Entry



1 | 2 | 3

Subscribe to this blog through RSSRSS

Back to list of blogs.