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This is a blog for all the cool, but minor, things that your creators do for you.

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Thief Tweaks, posted on Mon Feb 16 09:24:17 2009
Posted by: Kaylar
Category: Guilds
Have been implementing some idea reports:

There are two new (hidden) rooms in the AM Thieves' Guild. One has a secret exit to

AM. Failing a climb while looking for these rooms may cause injury.

Added an NPC peddler to the Mad Stoat outpost to sell basic supplies.

Miscellaneous Clothes Bugfixes, posted on Mon Feb 16 01:08:50 2009
Posted by: Touchstone
Category: Special
Sadly, the Special blog isn't about cool and unusual things like player shops and horses and custom secret volcano hideaways (well, unless we have a fit of inspiration and write any) - I'm just going to use it for "things that don't fit neatly into any other domain".

In this case, it's a pile of small changes to clothes - or, at least, explanations for things you might notice and be confused by.

* The thwabs from NPCs wandering around in Djelibeybi are now thobes. This is because 'thobe' i...

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Finders Keepers, posted on Sun Feb 15 12:03:18 2009
Posted by: Drakkos
Category: Guilds
Priest NPCs will no longer keep fumbled weapons unto thee ende of dayes. They will instead drop your precious weapons after a couple of minutes.

It will most likely take a reboot for this to fully propogate through the system.

Thief Meeting Room Changes, posted on Sun Feb 15 11:35:33 2009
Posted by: Kaylar
Category: Guilds
There have been a few changes in the thief chapter room in the AM Guild. Meetings can

now be ended by the thief who started it, or by Guild Admin. And up to five logs

of past meetings are now kept.

I Think I See The Floor In This Plan, posted on Sun Feb 15 10:34:14 2009
Posted by: Hagi
Category: Klatch (domain pages)
Good news for Djelian residents; Jewels has added three new characters to furbish your properties with new floorings.

Though you might want to be careful about putting carpet in if you live on the flood plain.

Hashishim Cliff Climbing Changes, posted on Sun Feb 15 07:16:46 2009
Posted by: Kaylar
Category: Guilds
Climbing in the Hashishim cliff has now changed to the method using "climb assess".

There is now a chance of injury if you fall while climbing.

Temple Toys Tweaked, posted on Sat Feb 14 22:52:18 2009
Posted by: Kake
Category: Ram (domain pages)
Being a little fed up of a few things not working properly, the Monks of Cool and the Listening Monks recently called in their maintenance teams, and a couple of long-standing issues have been fixed.

Firstly, the impball table in the temple of Cool now lets you "abandon" a game, so it should no longer be possible for the table to get into a state where nobody can play. Secondly, the high score table for the Exclusive Possession board in the temple of the Listening Monks is now registering hig...

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Decorating The Djelian Domiciles, posted on Wed Feb 11 10:23:32 2009
Posted by: Hagi
Category: Klatch (domain pages)
Jewels has been busy and has not only added a bunch of new colours to the Djelian paint store, but also a new wallpaper stall to the bazaar. Next time you're in Djelibeybi during the day - check out the new designs.

If your house is below the flood level in Inundation[1], be sure to use water resistant paste!

[1] Don't worry, we won't be flooding your houses[2].

[2] Any time soon.

Klatch Bug Blitzing, posted on Tue Feb 10 01:36:41 2009
Posted by: Hagi
Category: Klatch (domain pages)
The Klatch bug blitzing team (Jewels, Hagi, Dryade and Kake) have been doing lots of fixes here and there, here's a few of them:

* Maps should now work in the oasis

* The merchant sapphire quest should behave properly now

* You can now search in the Djelibeybi Harbour

* The Klatch webpages have had a bit of an upgrade

* A new dinnerset has been added to the Djelian silversmiths

* You can now get washed in the Ephebe Embassy in Djelibeybi

* Various changes to the Chronides Farmstead, includ...

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Needles Mended, posted on Sun Feb 8 17:38:31 2009
Posted by: Kake
Category: General
The small silver needles for mending clothing have had a small upgrape, and can now be used to mend things made out of velvet, and also things made out of hair (e.g. wigs).

Similarly, the heavy-duty needles used for leatherworking can now be used to mend things made out of suede.

Finally, a long-standing issue where the small needles would mysteriously agree to mend certain leather items has been solved; the leatherworking needle is now the one to use for all leather items.



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