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This is a blog for all the cool, but minor, things that your creators do for you.

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It's Time To Let Go..., posted on Mon Nov 5 03:18:27 2012
Posted by: Woom
Category: General

"let go of <thing>" now works like "unhold <thing>".



As The Days Go By, posted on Wed Oct 3 01:17:47 2012
Posted by: Woom
Category: General
It has been brought to our attention that our implementation of the Discworld calendar did not match canon, specifically with regards to the number of days in each month.

This has now been rectified (see "help calendar" (concepts)). As a result, a number of dates no longer exist (in particular large parts of the month of Ick), and dates that were called one thing yesterday go by a new one today. You may want to check your sources if you're relying on in-game dates for anything...

Limited History, posted on Tue Oct 2 19:35:23 2012
Posted by: Woom
Category: General
The htell command (and hsoul, too!) has received some new syntaxes, allowing you to show only the last n messages, or only messages within the last n hours.

Have fnu!

Emotional Conversation, posted on Fri Apr 6 14:41:43 2012
Posted by: Woom
Category: Special
When "converse"ing, prepending the text you send with a ":" will now emote/remote that text instead of saying/telling it. As long as you know how to emote/remote, of course.

By Request, posted on Sun Apr 1 22:50:16 2012
Posted by: Woom
Category: Special
The inform "group-request" can now be set, allowing you to see when people place group requests.

Reporting For Duty, posted on Wed Sep 7 21:51:19 2011
Posted by: Woom
Category: Mudlib
The report commands (bug, typo, idea) have been changed to tell you the ID of any new report you make.

You can turn this notification off with the option output report_id.

Valuable Information, posted on Tue Nov 2 01:15:23 2010
Posted by: Woom
Category: Guilds
The "value" command has been given some attention:

A new syntax allows you to value things in the local currency.

Misjudging the value of something now gives a more random value rather than a fixed (but wrong) one.

Powdered gems are no longer classified as gems.

How difficult something is to value no longer depends solely on its value, but on the properties of the item.

Shortchanged, posted on Mon Oct 11 01:10:23 2010
Posted by: Woom
Category: Mudlib
The way change is handled when paying for stuff has been changed. Now smaller denominations will always be taken before larger ones.

Right Hand Blog Entry, posted on Thu Sep 23 14:46:02 2010
Posted by: Woom
Category: Mudlib
You can now use the hand you're holding something in as adjectives when matching items.

E.g. holding two daggers, they can be referred to as "left hand dagger" and "right dagger", etc.

(The change will not be fully in effect until after next reboot, but it should work on some objects already.)

Exceptional Parser Changes, posted on Tue Sep 21 22:37:57 2010
Posted by: Woom
Category: Mudlib
The parser has been changed a bit, more specifically how "except" is handled.

"except" is now handled before comma, "and" and ampersand. This means that "a&b except c&d", which used to match "a and ( b except c ) and d" now matches "( a and b ) except ( c and d )".

Furthermore, matching with "except" will no longer fail if the excepted class doesn't exist. That is, rather than fail, "a except b" will match all of a if there are no b.

Have fun!



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