Developer Blogs
This is a blog for all the cool, but minor, things that your creators do for you.
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Feignting, posted on Sat May 16 19:44:02 2009 | Posted by: Drakkos | Category: General | As a result of a small technical hiccup, the defence check for the new feint has been reverted back to dodge/parry/block, but will undoubtedly change back snoo! |
Blogging About Blogs, posted on Sat May 16 16:46:19 2009 | Posted by: Drakkos | Category: General | Those you are fans of the blog can now access the text while in the game by using the 'blog' command. |
Feint And Abscond, posted on Sat May 16 04:09:01 2009 | Posted by: Kaylar | Category: Guilds | The defense skill for "feint" has changed from dodge/parry/block to fi.sp.tactics and feints can now be done unarmed.
In addition to this, it is now possible to abscond after a feint. |
Greetings 2 U, posted on Sun May 10 21:40:55 2009 | Posted by: Drakkos | Category: General | Greeter Imps have received a firamentware upgrade and can now remember up to twenty chats for greeting people. They also now only express their greetings to players. |
Combat, Briefly, posted on Sun May 10 15:43:00 2009 | Posted by: Drakkos | Category: Mudlib | Combat brief no longer suppresses the mention of NPCs moving aggressively towards you, since that's information you Need To Know |
Generally Concise, posted on Sun May 10 15:29:32 2009 | Posted by: Drakkos | Category: Mudlib | General shops now have a 'list brief' option that gives a more compact notation for the contents of their inventory |
Spell Fixes, posted on Sun May 10 13:28:42 2009 | Posted by: Kaylar | Category: Guilds | A couple of ideas have been implemented and bugs fixed with some spells:
Using "shields" or looking at yourself/someone with a chalk skin created by
Chrenedict's Calcareous Covering now gives some indication of how many
layers are left. There has been no change in the strength etc.
A bug was fixed with sentient cabbages which means that eating several quickly won't
over-inflate the achievements progress, nor should the unpleasant side-effects be
so extreme.
The component problems with Calm Em...Read The Rest Of This Entry |
Achievements Syntax, posted on Sat May 9 21:28:39 2009 | Posted by: Drakkos | Category: General | A new syntax has been added to the achievements command - 'progress'. It shows only your progress in the specified achievement, without all the other details. |
Moonlit Market Item Restrictions, posted on Wed May 6 00:54:10 2009 | Posted by: Touchstone | Category: Am (domain pages) | The Moonlit Market peddlers have become a bit fed up with other people reselling their stock at inflated prices, and banded together.
You'll now have to wait a short while after buying something (up to five minutes) before you can buy another of the same item.
So you'll still be able to buy up items for your vaults or player-shops (or just to acquire a matched set), but it will take longer and require you to negotiate with other players who might be there instead of spamming "buy" and hoping ...Read The Rest Of This Entry |
Go On, Don't 'ave A Drink Wif Me, posted on Sun May 3 10:25:15 2009 | Posted by: Drakkos | Category: Mudlib | Ignore will now be honoured when people attempt to buy drinks for you. Additionally, you can no longer be bought a drink if you have switched off your autoaccept give option. |
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