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This is a blog for all the cool, but minor, things that your creators do for you.

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Sto Lat Academy Of Artificers, posted on Sat Mar 21 22:21:21 2009
Posted by: Touchstone
Category: Guilds
The Sto Lat wizards' guild has undergone a complete renovation, becoming a centre of excellence for the study of Artifice and Craft.

There are new spells, two new crafting systems, some new magical toys, and lots of fun little things to do, from sitting in the garden over a game of chess to playing darts or billiards in the bar.

Be careful around the boiler, though, it's experimental...

This has been a long time in the writing - the project was originally begun by Devon in 2004, and near...

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New Guilds Achievements, posted on Tue Mar 3 03:31:29 2009
Posted by: Kaylar
Category: Guilds
Added some new achievements for Guilds.

For warriors: Bloodhound, Special, Burgeoning Bloodlust and Scary Shouter.

For priests: Connoisseur of Debris, Had Faith, Abstinence and Overprotective.

For thieves: Did the Laundry.

Thief Tweaks, posted on Mon Feb 16 09:24:17 2009
Posted by: Kaylar
Category: Guilds
Have been implementing some idea reports:

There are two new (hidden) rooms in the AM Thieves' Guild. One has a secret exit to

AM. Failing a climb while looking for these rooms may cause injury.

Added an NPC peddler to the Mad Stoat outpost to sell basic supplies.

Finders Keepers, posted on Sun Feb 15 12:03:18 2009
Posted by: Drakkos
Category: Guilds
Priest NPCs will no longer keep fumbled weapons unto thee ende of dayes. They will instead drop your precious weapons after a couple of minutes.

It will most likely take a reboot for this to fully propogate through the system.

Thief Meeting Room Changes, posted on Sun Feb 15 11:35:33 2009
Posted by: Kaylar
Category: Guilds
There have been a few changes in the thief chapter room in the AM Guild. Meetings can

now be ended by the thief who started it, or by Guild Admin. And up to five logs

of past meetings are now kept.

Hashishim Cliff Climbing Changes, posted on Sun Feb 15 07:16:46 2009
Posted by: Kaylar
Category: Guilds
Climbing in the Hashishim cliff has now changed to the method using "climb assess".

There is now a chance of injury if you fall while climbing.

Conlegium Sicariorum Renovations, posted on Tue Feb 3 22:15:41 2009
Posted by: Kaylar
Category: Guilds
Changed the climbing wall in the Conlegium Sicariorum to use the climbing method

that allows climb assess to be used. This means that exits will no longer be

displayed, but there are still ways of seeing which way you can climb.

Added some Modern Art to the courtyard as well.

Changes To Rooftops., posted on Wed Jan 28 19:54:40 2009
Posted by: Kaylar
Category: Guilds
Rooftops that use skillchecks were changed to use ot.acrobatics.vaulting and ot.acrobatics.balancing instead of rock climbing when jumping across roofs or balancing on slopes. Having some rock climbing may make the checks easier.

For members of the Conlegium Sicariorum doing the Run, this means they may need to advance a non-primary more than guild max (depending on stats). Some areas of the Run were made easier to account for this.

Changes For The Conlegium Sicariorum, posted on Wed Jan 28 19:46:28 2009
Posted by: Kaylar
Category: Guilds
January 21:

Added "r2" as a code for restricted books in the library. This level only allows graduate assassins and foreign colleagues to access the specified books. Moved the other codes above it up by one level.

Wrote a handler to keep track of "active" members of each house. The handler is then used to see which houses need new members. Houses low on members are more likely to have newbies assigned to them. Also gave a chance for female characters to be added to one of the male houses, i...

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Ninja Roof Added, posted on Wed Jan 28 19:36:57 2009
Posted by: Kaylar
Category: Guilds
January 15th:

Added a roof to the Ninja guild. There are a couple of ropes leading from the guild to it, and exits from the roof to the city streets.



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