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Dangerous Waters, posted on Sun Apr 2 15:12:19 2017
Posted by: Kirves
Category: General
Once upon a time, someone intended for attack actions in water to work at 1/3 the speed they do upon land. Due to a small miscalculation on their part, attack actions were instead made to work roughly 3 times faster than they did on land.

Unfortunately, this was not noticed for many a year until some players observed some crocodiles doing what they assumed was near impossible, namely killing them.

Interestingly enough, that is what the crocodiles should have been doing all along but with players benefiting far more from the speed boost them, the poor things never stood a proper chance.

After much deliberation, it was decided that making things work at the 1/3rd speed as originally intended would be a bit too harsh. So, now players can expect those NPCs that find themselves at home in the water (and themselves) as slow as land based NPCs and players. Anyone not accustomed to living in such watery environments will suffer a slight penalty (although a certain ritual can overcome that).



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