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Neutral Response, posted on Sun Dec 7 15:31:24 2014
Posted by: Pit
Category: General
Players and NPCs set to a neutral defensive response will now automatically adapt their response to the situation better.

That is, while someone set to neutral response should still both parry and dodge, against a given opponent you may now see one of the two much more often than the other. For example, when you're fighting something with a big sword while you yourself hold a tiny knife, you're probably going to be dodging instead of parrying.

It is worth noting that NPCs have *also* been adapted. In some cases, especially for unarmed NPCs, this will mean a drastic increase in effectivity. This is because originally, an unarmed NPC set to neutral would select "parry" half the time, and then decide not to defend because they were not set to parry unarmed! This last change may not be completely noticeable until the next reboot.

Also, please note that the selection mechanic does NOT take skills into account. If you have 100 levels in parry and 500 levels in dodge, don't set your response to neutral unless you particularly want to die. :)



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