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Some More Changes To Spells, posted on Sun May 17 20:19:48 2009
Posted by: Touchstone
Category: Guilds
Myrandil's Vicious Seizure: Previously, we got the same failure message ("An inebriated barge sailor tries to leave, but is held in place by the hands.") when they didn't have enough gp as when they failed the skillcheck. I've silenced that, so combat in fields of undead hands should be less spammy now.

Small blue lights and glowing moths will now actually stop fighting you when you get the message "You get fed up with seeing the small blue light dodge aside, so you stop fighting it." They should now be less lethal.

It should now be less possible to knock floating shields and utensils out of orbit with very weak attacks. Their vulnerability to stronger attacks remains unchanged, but note that there's still a random factor involved.

Stacklady's Morphic Resonator will no longer make you attack the newly emfroggened target. They may still decide to attack you.

Master Glimer's Amazing Glowing Thing can no longer be cast on items you're wearing. Or on the funnel you're using to cast it with.

Have fun!




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