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Struggling Along, posted on Sun May 17 09:49:45 2009
Posted by: Drakkos
Category: Mudlib
I have changed the way the 'struggle to hold' informs work, on the grounds that they were somewhat inconsistent and did not give meaningful feedback. The message was designed to show you when you were using a weapon (or a pair of weapons) that were going to give you combat penalties.

I have broken the message away from the wielding code (because it didn't actually reflect how the combat code worked), and moved it into combat. If you want periodic warnings about your weapon weight, you can switch it on with options combat weapon_warning = on (and similarly, you can switch it off). The messages are periodic - you will get them every now and again, not constantly.

This change makes no alterations to *how* the penalties have been calculated - if you find yourself fighting with a penalty, that's a penalty you have *always* been fighting with. Absolutely no difference to your combat abilities come from this change. None at all. NONE.

Note, the fact you are working with a penalty does not mean that this is a *bad* weapon for you, it just shows you are not strong enough to get full damage out of it. It may still be your best choice - this message is not a substitute for experimenting until you find your own ideal combination of weapons and damage output.



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