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Worth The Weight, posted on Tue Oct 22 23:16:22 2024
Posted by: Kadath
Category: General
A few fixes and adjustments have been made since the launch of the new Hedge Wizards' area in Skund Forest. Depending if/when you visited, you may not have experienced the 'before' version of these changes, but for the sake of those early birds who ran into a few oddities, here are the most relevant changes:

Skund Hedge Wizard Outpost:

- The teleport circle on the lower floor now transports your followers when you use it to move

- The misty archways inside the giant tree are better at keeping out non-hedge wizards, but have been adjusted so that they should let pets, mounts and other minions of hedge wizards through

- It is now possible to make a return trip from Bes Pelargic if you happen to find your way there from the hedge maze (Thanks to Guildenstern for this one!)

- Changed the way that certain rare items spawn in the item shops so that they have more chance of being available even if the room is kept loaded for a long period of time

- Made FETCH happen

- Adjusted the dimensions of the ironwood buckler so that it should now fit in the same containers that a small leather shield can fit in

There have also been a few non-Hedge changes, detailed below:

Djinn Outpost:

- Wishing lamp summons have been fixed so that you can now pick up the food and drink items they create even if you're in a player-house that would not normally permit you to take items from the furniture

Weight Adjustments:

- Blue and Pink crystal rings now weigh less than they did before, bringing them in line with the majority of other jewellery items

- Pearls now weigh substantially less than they did before

- A previous fix for the keys provided by Kordane was bugged, causing the keys to still weigh 50g. This has now been fixed and any new keys requested from Kordane should be far lighter

Kadath

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