Skip to main content

Developer Blogs

Recent Developments

This is a blog for all the cool, but minor, things that your creators do for you.

[ Am | Council | Cwc | Developers | Fluffos | Forn | General | Guilds | Klatch | Learning | Liaison | Mudlib | Playerkillers | Playtesters | Quiz | Ram | Special | Sur | Underworld | Waterways | Web ]

You Or Me?, posted on Fri Aug 17 21:17:34 2018
Posted by: Aristophanes
Category: Klatch (domain pages)
There's talk of strange folks abroad.

Wandering D'reg tribes skirting the northeast edge of Al Khali and journeying deep into the desert wastes at night have aspied what looks like a small campfire at the top of a monolith in the desert.

A couple of enterprising youngsters have attempted to discover who lit them, but were driven away by the smell and fled back to their camp.

(Uncryptic version: There's a smelly tramp on the top of a big rock in the desert northeast of Al Khali. He may be per...

Read The Rest Of This Entry


He's All Ears., posted on Thu Aug 16 22:36:27 2018
Posted by: Aristophanes
Category: Special
Igor in the basement level laboratory in the Pseudopolis Yard watch house has come into a supply of arms and ears in addition to his ready supply of noses.

For a donation to the Widowth and Orphanth fund he may be persuaded to replace your missing parts, or to reattach a replacement that you "obtain" for him.

N.B. The exact method by which he takes his payment has changed slightly - he will take it as part of the process rather than by players donating money beforehand. He also continues to r...

Read The Rest Of This Entry


You Call That A Knife? II., posted on Sun Apr 1 11:04:24 2018
Posted by: Aristophanes
Category: Special
PS. As part of the selected weapon updates, I have also added two new weapons.

HAPPY HUNTING.

You Call That A Knife?, posted on Sun Apr 1 10:51:14 2018
Posted by: Aristophanes
Category: Special
As I'm sure many of you are aware, some melee types (e.g. polearm, axe, misc, and flail) have been in a bad spot for a long time. This is, at least in part, due to the lack of decently-damaging, heavier weapon choices in these weapon classes.

I have therefore selected a very limited number of weapons in these melee classes and updated them.

Please note that this is a stop-gap measure intended to help some neglected melee classes until combat changes further down the line are ready :)


Marjorie Baxter., posted on Thu Mar 29 00:35:00 2018
Posted by: Aristophanes
Category: Klatch (domain pages)
There is a hidden artifacts stall somewhere in Ephebe.

Happy hunting!

Light It Up!, posted on Wed Mar 28 19:04:26 2018
Posted by: Aristophanes
Category: Special
After getting a few separate people to repeat the calculation that I made myself to make sure I wasn't crazy(ier), I have reduced the weight of lightable torches slightly.

They were rather too heavy for what they were, so this should be more convenient for those of you who want to carry them for whatever nefarious purpose.

Glorious Rainbows, posted on Wed Mar 28 18:36:27 2018
Posted by: Aristophanes
Category: Guilds
The Wizard spell Heezlewurst's Elemental Buffer has been changed so that it absorbs a greater amount of lightning damage.

The description of the colours that appear around the player after casting has also been tweaked, and it now gives duration feedback via the "shields" command.

Shinies, posted on Wed Mar 28 17:40:23 2018
Posted by: Aristophanes
Category: Guilds
Bing!

Rhokshial's crystals have been added to some additional places around the Discworld.

Have FNU!

Absentee Postgraduate Course Candidates, posted on Wed Mar 28 17:09:19 2018
Posted by: Aristophanes
Category: Guilds
Assassins who are absent from the Discworld for a period of 90 roundworld days will now be removed from any postgraduate courses that they were enrolled in.

Any affected players can claim back a certain amount of their course fees from the secretary in the guild.

The secretary will now also warn players about this when they enrol.

This was implemented in order to stop absentee players from adversely affecting the ability of active players to complete their lecture programmes!

Get Your Wood 'ere!, posted on Fri Mar 23 16:42:03 2018
Posted by: Aristophanes
Category: Klatch (domain pages)
There's a pile of seasoned branches for your burning pleasure somewhere in the west part of Ephebe. They function just like the normal logs, but they are a bit larger and should last slightly longer.

RSS feedRSS

Archives

1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11

Subscribe to this blog through RSSRSS


Back to list of blogs.