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This is a blog for all the cool, but minor, things that your creators do for you.

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Grunefair Street Halfway Redeveloped, posted on Sun Dec 6 15:22:24 2009
Posted by: Touchstone
Category: Am (domain pages)
The eastern half of Grunefair Street, in Ankh-Morpork, has had a Redevelopment. As a result, the Jewelled Ring Shop has moved a few yards down the street, and one new shop has opened up. The architects are still working on the other half, unfortunately.

Nâzgul, Nazgûl, Nazguls!, posted on Fri Dec 4 12:05:30 2009
Posted by: Taffyd
Category: General and Quiz
Avid quizzers will be pleased to know that the "Nazgûl" question in the Lord of the Rings category should now respond to nazgûl, nâzgul or just plain old nazgul.


Long-Lasting Lanterns, posted on Thu Dec 3 12:47:31 2009
Posted by: Touchstone
Category: Am (domain pages)
Due to a technological breakthrough by some very clever dwarves, lamp oil is now six times more efficient than it was, and thus many lanterns will burn for six times as long. On the other hand, since some merchants are more traditionalist than others, not all lanterns will use the new and improved fuel.

Do You Know Where Your Towel Is?, posted on Wed Dec 2 13:03:30 2009
Posted by: Kake
Category: General
Frequent users of towels may be pleased to learn that there is now a new option for wringing them out - simply "wring towel dry". This takes a little time to complete (depending on how wet the towel is), but you only have to enter the command once and it will automatically stop you once the towel is dry.

Spellbooks & Escaping Spells, posted on Tue Dec 1 10:40:38 2009
Posted by: Touchstone
Category: Guilds
It's now impossible for spells to escape when remembering from a spellbook. It was really difficult, and rare, before, but it's now outright impossible.

The reason behind this change is that it Wasn't Fun. Many other things are Not Fun. Some of them will be removed from the game.

Are you Fun?

Discworld MUD On Twitter, posted on Fri Nov 13 15:08:12 2009
Posted by: Taffyd
Category: Special
Discworld is currently automatically syndicating all creator blog entries to twitter, accessible via the #discworldmud tag. Feel free to link your own Discworld MUD related tweets with #discworldmud. You can also follow the user "discworldmud".

If you have any ideas for future twitter integration, or have other feedback (such as "Wow, what a stupid idea!") then please mail them to me.


Thieves' Guild Licences, posted on Sun Nov 8 02:42:52 2009
Posted by: Kaylar
Category: Guilds
Thieves can now get wearable licences from Elusive Ron. Only the higher level licences have this option, and you can choose for it to be worn as a badge or as a necklace. (say I'd like a special necklace licence please)

You can still get the special licences in non-wearable form by asking for them as you usually would. All commands can be used with necklace licences while worn, but badge licences have some limitations for commands involving reading.

Kick Kicking, posted on Sat Nov 7 20:01:09 2009
Posted by: Drakkos
Category: Guilds
Warriors guild trainers will now teach punch and kick to suitable candidates. It may take a reboot for this change to rattle through the game.

Hell's Kitchen, posted on Sat Nov 7 16:17:00 2009
Posted by: Drakkos
Category: Guilds
The Hell's Kitchen achievement now gives the title 'Chef', YOU MUPPETS.

Scrabbling, posted on Mon Nov 2 10:18:56 2009
Posted by: Carmine
Category: Mudlib


I just wanted to let you know that I've been fixing the Scrabble boardgame to bring it more in line with roundworld rules.

The game will now end when someone plays their last tile (and there are no tiles left in the bag). Other players' remaining tiles will be deducted from their score and added to the player who went out. The game can also end if everyone passes. In this case, remaining tiles are deducted from all players' scores.

You can now discard a selection of the letters in your ha...

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