Developer Blogs
This is a blog for all the cool, but minor, things that your creators do for you.
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Go On, Don't 'ave A Drink Wif Me, posted on Sun May 3 10:25:15 2009 | Posted by: Drakkos | Category: Mudlib | Ignore will now be honoured when people attempt to buy drinks for you. Additionally, you can no longer be bought a drink if you have switched off your autoaccept give option. |
Evasion, posted on Thu Apr 30 22:41:29 2009 | Posted by: Drakkos | Category: General | After reading through several idea reports about how pursue works, I've added an option for you to be able to suppress your evasion.
options combat suppress_evade = on
This will stop you actually trying to escape pursuers. They get a skill check to see whether they notice they are actually being led around.
Drakkos |
Teaching, posted on Sun Apr 26 00:53:07 2009 | Posted by: Drakkos | Category: General | Due to the excessive computational cost, it is now only possible to teach a maximum of ten levels of a time of a root skill (crafts, fighting, covert, etc, etc) |
Blue Tooth Earrings, posted on Fri Apr 24 17:46:22 2009 | Posted by: Drakkos | Category: Forn (domain pages) | A really minor blog posting here, but a new item of jewellery - a blue tooth earring, has been added to the Magic Box in Genua in response to a player idea. They suggested that it would be the ultimate in talkerisable accessories, and who am I to disagree?
No-one, that's who.
Drakkos. |
Impact Shield Colours, posted on Wed Apr 22 19:31:15 2009 | Posted by: Drakkos | Category: Guilds | The colour changes that accompany impact shield absorbption were previously blocked by having on the 'brief combat' option - now they're not. |
Greeter Imps, posted on Tue Apr 21 20:34:03 2009 | Posted by: Drakkos | Category: General | Greeter imps have been made available as playershop furniture, available from the... uh... spulluf in the Normal Fashion. They are the latest in technomancy, incorporating multi-character memories and extensive support for language localization. |
Top Ten Tables, posted on Fri Apr 17 21:37:21 2009 | Posted by: Drakkos | Category: General | To clear up all the crazy, zany creator guilds and gods from the top ten tables, I've changed the way they are architected internally. A side effect of this is that the current values for the tables have been wiped - they'll rebuild themselves over the new few days/weeks in the normal fashion. |
Achievements Checking, posted on Fri Apr 17 16:23:08 2009 | Posted by: Drakkos | Category: General | There's a new syntax available on the achievements command - it's 'achievements check' and lets you check for one specific achievement. No need to wait for legacy to kick on, or for the automated checking to trigger in situations where it is delayed.
Drakkos. |
Crystal Eggs, posted on Fri Apr 17 16:08:26 2009 | Posted by: Drakkos | Category: Sur | These can now be smashed to produce thaum bombs in the same way that the crystal balls can. They produce two shards per egg. |
Wallets, posted on Fri Apr 17 15:49:44 2009 | Posted by: Drakkos | Category: Sur | The Wallet Shop in Sto Lat has been reinstated. Since we really don't know if the money container bug is gone, you would be CRAZY MAD FOOLS to use them.
Drakkos |
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