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[<a href="index.shtml">Package Index</a></code> | <a href="index_std.shtml">Mudlib Index</a></code> | <a href="index_eff.shtml">Effect Index</a></code>]<br><h2>File /std/effects/religious/basic_healing.c</h2>
This is the effect skelton docs.  This effect
has a classification of "priest.barrier".
<p>
Describe the arguments in here.<p><b>See also:</b><br>help::effects
.c<h2>Inherits</h2>
This class inherits the following classes /std/effects/religious/basic_ritual.c<h2>Includes</h2>
This class includes the following files /std/effects/religious/path.h<h2>Method index</h2>
<dl><ul>
<li><a href="#do_healing">do_healing</a>(object, object, int, int, int)<li><a href="#ritual_check_target">ritual_check_target</a>(object, object)<li><a href="#scaled_healing">scaled_healing</a>(int, object)</ul><h2>Public Functions</h2>
These are functions that everyone can access.<p>
.<ul><a name="do_healing">
do_healing</a><pre>
void do_healing(object target,
                object priest,
                int amount,
                int level,
                int bonus)
</pre>
<ul><a name="ritual_check_target">
ritual_check_target</a><pre>
int ritual_check_target(object caster,
                        object target)
</pre>
<ul><a name="scaled_healing">
scaled_healing</a><pre>
int scaled_healing(int amount,
                   object priest)
</pre>

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