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[<a href="index.shtml">Package Index</a></code> | <a href="index_std.shtml">Mudlib Index</a></code> | <a href="index_eff.shtml">Effect Index</a></code>]<br><h2>File /std/effects/other/splinters.c</h2>
This is the effect skelton docs.  This effect
has a classification of "body.damage.skin.splinters".
<p>
Describe the arguments in here.
<p>
This effect has a shadow associated with it.<p><b>See also:</b><br>help::effects
.c<h2>Includes</h2>
This class includes the following files /std/effects/other/path.h and <a href="include.effect.h.shtml">/include/effect.h</a><h2>Method index</h2>
<dl><ul>
<li><a href="#fester">fester</a>(object, string *)<li><a href="#make_handicap">make_handicap</a>(object, mixed *)<li><a href="#restart">restart</a>(object, mixed *)<li><a href="#splinters_long">splinters_long</a>(object)</ul><h2>Public Functions</h2>
These are functions that everyone can access.<p>
.<ul><a name="fester">
fester</a><pre>
void fester(object player,
            string * which)
</pre>
<ul><a name="make_handicap">
make_handicap</a><pre>
int make_handicap(object player,
                  mixed * args)
</pre>
<ul><a name="restart">
restart</a><pre>
void restart(object player,
             mixed * args)
</pre>
<ul><a name="splinters_long">
splinters_long</a><pre>
string splinters_long(object player)
</pre>

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