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[<a href="index.shtml">Package Index</a></code> | <a href="index_std.shtml">Mudlib Index</a></code> | <a href="index_eff.shtml">Effect Index</a></code>]<br><h2>File /std/effects/object/ward.c</h2>
This effect protects an object by causing damage to anyone (except the 
warder) if they try to steal it.  It has a classification of 
"ritual.object.warded".
<p>
Args are: ({ duration, damage, warder's name })   Note that the first 
argument is no longer used, and wards don't disappear after a time.
<p>
This effect has a shadow associated with it.<p><b>See also:</b><br>help::effects
.c<h2>Includes</h2>
This class includes the following files <a href="include.effect.h.shtml">/include/effect.h</a><h2>Method index</h2>
<dl><ul>
<li><a href="#query_indefinite">query_indefinite</a>()<li><a href="#query_name">query_name</a>()<li><a href="#restart">restart</a>(object, mixed, int)</ul><h2>Public Functions</h2>
These are functions that everyone can access.<p>
.<ul><a name="query_indefinite">
query_indefinite</a><pre>
int query_indefinite()
</pre>
<ul><a name="query_name">
query_name</a><pre>
string query_name()
</pre>
<ul><a name="restart">
restart</a><pre>
void restart(object thing,
             mixed args,
             int id)
</pre>

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