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[<a href="index.shtml">Package Index</a></code> | <a href="index_std.shtml">Mudlib Index</a></code> | <a href="index_eff.shtml">Effect Index</a></code>]<br><h2>File /std/effects/object/label.c</h2>
This is the effect skelton docs.  This effect
has a classification of "object.label".
<p>
The argument is the storage container.  It is either the object itself
(when the player is running) or the mapping of the dynamic loading
of the container (when the player logs on/off).<p><b>See also:</b><br>help::effects
.c<h2>Includes</h2>
This class includes the following files <a href="include.effect.h.shtml">/include/effect.h</a><h2>Method index</h2>
<dl><ul>
<li><a href="#create_store">create_store</a>(mapping, object)<br/>
Create the storage container for the labels.
</ul><h2>Public Functions</h2>
These are functions that everyone can access.<p>
.<ul><a name="create_store">
create_store</a><pre>
object create_store(mapping map,
                    object player)
</pre></br>
Create the storage container for the labels.
<br/><ul>
<li><b>Returns:</b>
<br/>the storage container

</dl>


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