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[Package Index | Mudlib Index | Effect Index]File /std/effects/ingested/drunk.cThis is the effect skelton docs. This effect has a classification of "body.drunk".Describe the arguments in here. This effect has a shadow associated with it. See also: IncludesThis class includes the following files /include/position.h, /include/playtesters.h, /include/move_failures.h, /include/player.h, /include/effect.h, /std/effects/ingested/path.h, /include/living.h and /include/drinks.hMethod index
Public FunctionsThese are functions that everyone can access.. void come_around(object person)
int counter(object person,
int bonus)
void drunk_behaviour(object person,
int *)
string extra_look(object player) int query_drunk_level(object player)This method figures out how drunk the target player is. THe return result is in the range: 0 Not drunk 1, 2: slightly tipsy 3: happily inebriated 4: totally sozzled 5: blind drunk 6 or higher: amazingly drunk
int test_remove(object player,
int,
int enum,
int bonus)
void wander_about(object person) |
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