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[<a href="index.shtml">Package Index</a></code> | <a href="index_std.shtml">Mudlib Index</a></code> | <a href="index_eff.shtml">Effect Index</a></code>]<br><h2>File /std/effects/ingested/calm.c</h2>
This is the effect skelton docs.  This effect
has a classification of "body.calm".
<p>
Describe the arguments in here.<p><b>See also:</b><br>help::effects
.c<h2>Includes</h2>
This class includes the following files <a href="include.effect.h.shtml">/include/effect.h</a><h2>Method index</h2>
<dl><ul>
<li><a href="#become_calm">become_calm</a>(object, int, int)<li><a href="#calm_down">calm_down</a>(object)<li><a href="#query_apothecarial_effect">query_apothecarial_effect</a>()<li><a href="#reduce_amount">reduce_amount</a>(object, int, int)</ul><h2>Public Functions</h2>
These are functions that everyone can access.<p>
.<ul><a name="become_calm">
become_calm</a><pre>
void become_calm(object player,
                 int amount,
                 int id)
</pre>
<ul><a name="calm_down">
calm_down</a><pre>
void calm_down(object player)
</pre>
<ul><a name="query_apothecarial_effect">
query_apothecarial_effect</a><pre>
string query_apothecarial_effect()
</pre>
<ul><a name="reduce_amount">
reduce_amount</a><pre>
void reduce_amount(object player,
                   int amount,
                   int id)
</pre>

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