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/std/room/basic_room.c
Written by Pinkfish
void add_chatter(object thing,
                 int number)
void add_door(object thing)
int add_exit_type(string type,
                  mixed message,
                  mixed obvious,
                  int size,
                  mixed func)
void check_chatters()
void check_door(mixed args)
({ room_from, direction })void check_doors()
object do_follow(object follower,
                 object thing,
                 mixed special,
                 string verb,
                 mixed * dest_other,
                 mixed closed,
                 mixed func,
                 object place,
                 int skill_based,
                 int light_level,
                 object original_place)
int exit_move(string verb,
              string extra,
              mixed special,
              object thing,
              object original_place)
void housekeeping()
int move_thing(object thing,
               string dir,
               string dest,
               mixed exit,
               mixed enter,
               string move)
mixed * query_chatters()
mixed * query_door_type(string type,
                        string direc,
                        string dest)
mixed * query_doors()
mixed * query_exit_type(string type,
                        string dir)
string query_opposite_direction(string dir)
int remove_exit_type(string type)