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Written by Dasquian
Started 29/07/06
void adjust_points(string deity,
                   string player,
                   string type,
                   int amount,
                   int overflow)
string get_general_info(string deity)
string get_player_info(string deity,
                       string player)
void tickover(string deity)
class time_slot {
                  mapping players;
                  mapping types;
                  int * total_contributed;
                  int * total_spent;
                  string * top_contributors;
                  string * top_spenders;
}