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[<a href="index.shtml">Package Index</a></code> | <a href="index_std.shtml">Mudlib Index</a></code> | <a href="index_eff.shtml">Effect Index</a></code>]<br><h2>File /obj/handlers/attack_messages.c</h2>
This handles the standard messages for attacks.  I cannot be bothered
rewriting the docs for this.
This handles the standard messages for the given damage types:
   blunt, sharp, pierce, fire.

 There are also subtypes:<br>
   blunt - hands, feet, tail, hoof, wrestle, pommel.<br>
   sharp - claws, chew, slice, chop.<br>
   pierce - bite, beak, stab, horns, tusks.<br><p>Written by pinkfish
<h2>Method index</h2>
<ul>
<li><a href="#living_poss_short">living_poss_short</a>(object, string)<li><a href="#query_message">query_message</a>(int, string, object, object, string, object, string)</ul>
<h2>Public Functions</h2>
These are functions that everyone can access.<p>
<dl>
<dt class="autodocfuncname"><a name="living_poss_short">
living_poss_short</a><pre class="autodocfuncdef">
string living_poss_short(object liv,
                         string name)
</pre>
<dt class="autodocfuncname"><a name="query_message">
query_message</a><pre class="autodocfuncdef">
mixed query_message(int dam,
                    string type,
                    object him,
                    object me,
                    string name,
                    object wep,
                    string zone)
</pre>
</dl>
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