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[<a href="index.shtml">Package Index</a></code> | <a href="index_std.shtml">Mudlib Index</a></code> | <a href="index_eff.shtml">Effect Index</a></code>]<br><h2>File /global/newbie_junk.c</h2>
Handles the new player stuff and the login gifts.
<p><b>See also:</b><br><a href="global.player.c.shtml">/global/player.c</a><p>Written by Pinkfish
<h2>Includes</h2>
This class includes the following files <a href="include.priest.h.shtml">/include/priest.h</a>, <a href="include.config.h.shtml">/include/config.h</a>, <a href="include.armoury.h.shtml">/include/armoury.h</a> and <a href="include.cmds.options.h.shtml">/include/cmds/options.h</a><h2>Method index</h2>
<dl><ul>
<li><a href="#give_junk">give_junk</a>(object)<li><a href="#logged_on_times">logged_on_times</a>(int)<br/>
Gives out the login gifts and anything else that should be done on
a certain login number.
<li><a href="#start_player">start_player</a>(object)<br/>
This method is called when a player first starts on the mud.
</ul><h2>Public Functions</h2>
These are functions that everyone can access.<p>
.<ul><a name="give_junk">
give_junk</a><pre>
void give_junk(object pl)
</pre>
<ul><a name="logged_on_times">
logged_on_times</a><pre>
void logged_on_times(int num)
</pre></br>
Gives out the login gifts and anything else that should be done on
a certain login number.

<br/><ul>
<li><b>Parameters:</b>
<br/>num - the number of logins

</dl>

<ul><a name="start_player">
start_player</a><pre>
void start_player(object pl)
</pre></br>
This method is called when a player first starts on the mud.  It gives
out all of the newbiew equipment and stuff.



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